Category Archives: behind the scenes

Crystals, Light and Power: An In-depth Dive into the Returner Universe Art Style and Inspiration

Our game mantra: experience - narrative - gameplay Creating a sci-fi universe is a monumental amount of work involving careful iterations and a lot of imagination. The Fantastic, yes team has spent over a year dedicated to the Returner universe. Now that we’re so close

Read more

New Major Update: The Lore Scanner – A Key to Alien Mysteries

We’ve been busy making the game better for you! We wanted to let you know about the big update to Returner 77 we recently added for App Store users and will soon be available on Google Play as well. We also wanted to share what

Read more

Larger-Than-Life Live Action: Character Design in a Mobile Game

The Making of  Colonel Ling: Creating a Live Action Character   How do you make a character that drives the entire narrative of a game? What goes into the personality, design and execution? Character design is always a difficult process in game creation, making a

Read more

Madness and Crystals: The Creative Process Behind Returner 77

“I was told I was mad for wanting to create a crystal environment on a mobile platform”   Simon Fellah is the creative director and co-founder of Fantastic, yes. When he started out with the project, he was constantly told he was mad when he

Read more

We have placed cookies on your computer to help make this website better. Read the cookies policy
yes, I accept the cookies